Create Entities
Create entities in Unity.
Code Snippets
Here are the code snippets from this lesson
PlayerSpawn.cs
using UnityEngine;
public class PlayerSpawn : MonoBehaviour
{
[SerializeField] GameObject player;
void Start()
{
Debug.Log("Instantiate player");
Instantiate(player, transform.position, Quaternion.identity);
}
}
Exit.cs
using UnityEngine;
public class Exit : MonoBehaviour
{
void OnTriggerEnter2D(Collider2D other)
{
Debug.Log("You finished the level!");
}
}