LDtk
A game development course geared towards using LDtk, a 3rd party level-design tool made by the creator of Dead Cells. The course walks through how to use the tool and how to implement the levels in your own game using popular game engines.
- 1. What is LDtk?3 min
- 2. UI5 min
- 3. Project Settings3 min
- 4. World and Current Level Settings3 min
- 5. Layers8 min
- 6. Entities5 min
- 7. Enums3 min
- 8. Tilesets1 min
- 9. Making Rules7 min
- 10. Laying Brick4 min
- 11. Add Entities4 min
- 12. Create Project1 min
- 13. Set Up LDtk2Unity1 min
- 14. Unity Import6 min
- 15. Make a Character3 min
- 16. Create Entities5 min
- 17. Start Final Touches3 min
- 18. Clean Up Level5 min
- 19. Double Jumping in Unity - Fix Infinite Jumping3 min
- 20. Make Project in Godot1 min
- 21. Install Godot Plugin1 min
- 22. Import LDtk Project Into Godot3 min
- 23. Make a Character in Godot5 min
- 24. Small Spawn Fix in LDtk1 min
- 25. Make Spawn6 min
- 26. Optional Sizing Assignment Challenge1 min
- 27. Clean Up2 min
- 28. Connect Game Levels3 min